Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts

Friday, January 27, 2023

Evolution and Future Technology: two middle grade books for mid-winter

I really try to review all the books that end up in my book basket, especially if I’ve requested them. But look! It’s the End Of January and I still have a dozen books from last year that I Haven’t Gotten To. Yet. So today I have a two-fer: two fun nonfiction books for middle-grade readers that came out in the fall.

The Museum of Odd Body Leftovers: A Tour of Your Useless Parts, Flaws, and Other Weird Bits 
by Rachel Poliquin; illus. by Clayton Hanmer 
88 pages; ages 7-11
‎Greystone Kids, 2022 

I loved this book from the moment I opened to the table of contents – which is set up like a map to the museum. And yes, there is a cafĂ© and a gift shop, as well washrooms (located conveniently next to the Scurvy exhibit). I’m gonna steal a bit from the back cover, which is a perfect introduction to the book:

Did you know your amazing, incredible body is a living, breathing museum of evolution? Look closely and you’ll find bits and pieces that were useful way back when our lives were very different from what they are today.

Like back when wisdom teeth were perfectly fine and would have served humans well, but then some folks discovered farming… which allowed them to grow grains and eat mushy food and now who needs those big back molars? There’s an entire exhibit – er, section – devoted to monkey muscles, a leftover from when our monkey ancestors walked on all four feet. There’s a hands-on test to see if you have monkey muscles in your arms – and a toes-on test to see if you have any in your feet. If you disregard the signs and sneak into the museum storage, you can find even more cool left-overs, including the appendix (I personally don’t use mine, but it’s hanging around anyway).

This book not only gives readers a fun tour of vestigial structures, but a breezy look at evolution. Though it’s more the dark side of evolution: the things that didn’t quite work out or weren’t needed anymore as creatures evolved to fill new niches. I mean … think about the poor whales with hip bones they haven’t used since their great-great-greats gave up walking on four legs!

Superpower? The Wearable-Tech Revolution 
by Elaine Kachala; illus. by Belle Wuthrich 
112 pages; ages 9-12
‎Orca Book Publishers, 2022

Super strength. Super hearing. Super vision… superpowers through wearable technology! This used to be the stuff of sci-fi and now it’s coming to a place near you. And sooner than you think. We already have smart glasses, smart watches, smart phones and continuous glucose monitors. As author Elaine Kachala points out, we are in the midst of a fourth industrial revolution.

This book is divided into five chapters, beginning with explaining what wearable tech is. It’s more than just strapping on a computer. Wearable tech is a synergistic combination of textiles and technology. And an extension of what started ages ago with the first person strapping on a wristwatch. What’s beyond the Fitbits, VR headsets, and body cams? 

The thing is, Kachala notes, wearable tech changes our lives. Think about how prosthetic limbs have changed what people can do, and how augmented reality layers graphics over the real world (as in the Pokemon Go game). Not only that, wearables augment our “human-ness.” She provides examples of engineering tissues and organs, wound-healing technology, and the possibilities of brain-computer interfaces. Then Kachala dives into issues of privacy, safety, and ethical questions. Packed with sidebars about tech and backmatter, this is a book that will have young people brainstorming their future and possible evolution of our species. 

I invited Elaine over to the blog for a One Question interview.

Me: So do you sport any wearable tech? I don't even have a fitbit, but I do use my phone to track steps. It's in my pocket... does that count?

Elaine: I'm an avid exerciser, almost daily, but so far I don't use a wearable for exercise. I've had (human) gym coaches in the past and now I use programs like Peleton. I find coaching vs just tracking more useful. But I do have a wearable - it's a brain-wave sensing headband called Muse. Sport wearables are getting pretty sophisticated though, with coaching abilities, so I might just invest one day soon. As for your phone: Nope! It does not count as a wearable. Wearables are devices that are on, in or attached to your body.

Elaine is a member of #STEAMTeam2022. She and Natalie Aguirre had a great conversation about Superpower? over at Natalie’s blog, Literary Rambles. You can find out more about Elaine at her website and follow her on Facebook

Thanks for dropping by today. On Monday we'll be hanging out at Marvelous Middle Grade Monday with other  bloggers. It's over at Greg Pattridge's blog, Always in the Middle, so hop over to see what other people are reading. Review copies provided by the publishers.

Friday, April 30, 2021

So You Want to be a Cyberspy?


Cyberspies: Inside the World of Hacking, Online Privacy, and Cyberterrorism 
by Michael Miller 
120 pages; ages 11-18
Twenty-First Century Books/Lerner, 2021

In this book, Michael Miller provides a primer on cyberspying. He shows how digital threats are used against individuals, businesses, and entire governments. Each chapter focuses on a specific aspect of cyber threats, and includes steps you can take to protect yourself.

The first chapter takes readers into the world of cyberintelligence – and yes, there are jobs for those who are interested.  He gives a glimpse into cyber command at NSA. From there, he shows how people can use computers to legally search government records, news archives, and more. He contrasts that with a chapter describing how people use computers to obtain private – and in some cases secret – information. They often employ phishing emails to obtain access to business and government secrets.

A pair of chapters take a close look at cyberspying and politics. Miller shows how individuals and government entities have used digital technologies to hack elections. He pays particular attention to the 2016 election in the United States, the fake twitter accounts and propaganda spread through social media. And he answers the question: Which is more hackable – voting machines or mail-in ballots? He also defines the difference between real “fake news” (propaganda and outright lies) versus the tendency for some people to label real news as “fake” when they don’t like it. And he discusses why some people are more prone to fall for fake news/propaganda than others. Miller knows his stuff, because a couple years ago he published an entire book about Fake News, reviewed here.

Miller discusses cyberattacks against businesses and governments. Hospitals have lost access to their computers, tying up admissions and patient care for hours. Towns, school districts, and library systems have been held hostage to ransomware attacks. The perpetrators are usually criminals extorting victims for money.

Cyberterrorism is a broader attack on a country or region’s systems and infrastructure. These attacks, backed by governments, tend to go after power grids, telecommunication systems, financial institutions, and other systems. The goal is to destabilize the society and create chaos. Miller documents cases of cyberwarfare.

The need for cybersecurity has skyrocketed leading Miller to close with a chapter on career advice for potential cyberspies.


Thanks for dropping by today. On Monday we'll be hanging out at Marvelous Middle Grade Monday with other  bloggers. It's over at Greg Pattridge's blog, Always in the Middle, so hop over to see what other people are reading. Review copy provided by the publisher.

 

Friday, July 13, 2018

Books that help answer How and Why

Kids love to ask questions. Why is the sky blue? How does the car go? Here are two fun books from National Geographic Kids that help answer the plethora of questions we face every day.

How Things Work: Inside Out
by T. J. Resler
208 pages; ages 7-10. (2017)

I love NGK books, but sometimes they get buried beneath a stack of other "gotta reads". This book, published about 6 months ago, is a great place for kids to find inspiration and explanations. It features gizmos, gadgets, construction, auto engineering, and accidental inventions. Inside the pages you'll find the inside scoop on segways, self-driving cars, and sticky situations (think gecko glue). There are bios of engineers, scientists, inventors, and architects who dreamed big and - more importantly - didn't stop when they were told something was impossible. There are plenty of things to try, too. So make sure the kitchen junk drawer is well-stocked this summer and there's a place to invent.


Little Kids First Big Book of Why 2
by Jill Esbaum
128 pages; ages 4-8. (2018) 
 Want to know why you yawn, why bubbles are round, why birds sing, or why weeds grow in gardens? Then this is the place to look. The book is divided into four sections: Me, Myself, and I; Fun and Games; Awesome Animals; and Nature. Each page features photos, easy-to-read text, fun facts, and sometimes a question. Each section contains two hands-on activities and ends with a game. Back matter includes a "Parent Tips" section with nine "beyond the book" activities to share with children. Each activity focuses on some aspect of STEM: observation, experiment, measuring - plus imagination and art. A list of resources includes books and websites for further exploration.

Today we're joining the STEM Friday roundup.   On any other Friday we'd be joining others over at Perfect Picture Book Friday, but it's summer vacation. PPBF will resume in September, but you can always head over to Susanna Hill's ever-growing list of Perfect Picture Books. Review copies from publishers.

Friday, June 1, 2018

STEM Books for the Beach


theme: beaches, animals, STEM

On Gull Beach (On Bird Hill and Beyond series)
by Jane Yolen; illustrated by Bob Marstall
36 pages; ages 4 - 10
Cornell Lab Publishing Group, 2018

As I was walking on Gull Beach,

I saw a starfish within reach

While visiting a beach in Cape Cod, Massachusetts, a boy finds a starfish. But before he can pick it up a gull snatches the sea star and flies away. The boy gives chase… will he be able to rescue the sea star before it becomes gull lunch?

What I like about this book: Gulls toss the sea star from bill to bill to bill, leading the boy on a merry chase across the dunes. Along the way, illustrator Bob Marstall makes sure readers see the shells, dune grass, crabs, and other shore birds that the boy misses – because he is so focused on his rescue quest. I also like that the boy doesn’t want to keep the starfish, and shows respect for the life on the beach.

And there is back matter, which I always like! For curious naturalists, Jane Yolen provides information on gulls, sanderlings, and more shore birds. She also clarifies the use of “starfish” and “sea star” and introduces a cast of crabs as well as the horseshoe crab (which is not a crab). Best of all, there’s a list of ways you can help make our beaches a better place for people and wildlife.

How to Code a Sandcastle (a Girls Who Code book)
by Josh Funk; illustrated by Sara Palacios
44 pages; ages 4-8
Viking, 2018

It is the last day of summer vacation. Which means today is my very last chance to build a sandcastle!

Pearl has been trying to build a sandcastle all summer long, but things keep happening to them. Today, though, she’s got the perfect plan and the perfect building partner – her trusty, rust-proof robot buddy, Pascal. All she has to do is tell Pascal what to do, and how to do it.

What I like about this book: I like the fun way Josh Funk introduces coding. When Pearl tells Pascal to build a sandcastle, he doesn’t know what to do. Pearl realizes she needs to give her robot more specific instructions, so she figures out the steps needed for castle construction and, through trial and error, creates the code that tells Pascal what to do. Then, because she is tired of repeating the same instructions, she figures out how to create a loop of code so Pascal will continue doing the same thing over and over and over again.

I like the personality illustrator Sara Palacios imbues in Pascal. It? He? is delightful! And I love the clever way Josh codes “the end” and his dedication. This book will make you want to get a bucket and plastic scoop and head to the beach to code your very own sandcastle.

Beyond the Books:

Look for gulls. We think of them as living along the coast, but you can find gulls around lakes, ponds, even farmers’ fields. Cornell Lab or Ornithology lists 15 on their All About Birds site (hit “see more birds” to see them all. Check out this video of Laughing Gulls at the beach. And learn about more shorebirds here.

Learn more about ocean habitats. The National Park Service page allows you to explore many types of ocean habitat.

Visit the GROG Blog for an interview with JoshFunk about coding and castles.

Write your own instruction for building a sandcastle. Then go build it. It doesn’t matter whether you’re building your castle in a sandbox or at the beach, just have some fun. No sand? Then code a castle for natural construction materials in your habitat: stones, hay, pinecones, twigs….

Today we're joining the STEM Friday roundup - and we're also joining others over at Perfect Picture Book Friday, an event in which bloggers share great picture books at Susanna Leonard Hill's site. She keeps an ever-growing list of Perfect Picture Books. Review copy from publisher.

Friday, May 11, 2018

Flying Deep with Michelle Cusolito

Flying Deep
by Michelle Cusolito; illustrated by Nicole Wong
 32 pages; ages 5-9
Charlesbridge, 2018

theme: oceans, exploration, nature

Imagine you're the pilot of Alvin, a deep-sea submersible barely big enough for three.

This book takes you on an adventure down, down, down to investigate a site where underwater volcanoes erupted. Two miles below the surface of the ocean, scientist are studying the living things taking hold near the hydrothermal vents. Getting there is a bit tricky, because you could get trapped in nets - and you only have three days of air - and who would come and rescue you?

What I like love about this book: The adventure of a day in Alvin! The story begins with launch, and divers checking that the submersible is dive-worthy. Then the pilot and scientists go down, down, down. I love the cool creatures that scientists discover in the deep, deep sea! There are ghost crabs, six-foot tall tube worms, and dinner plate-sized clams. I love the language Michelle Cusolito uses to describe fish - an elusive eelpout - and the technology - they toggle the slurp gun into position. Slurp Gun! How can you not love science when you've got a slurp gun? Another thing I love: that illustrations include women as scientists inside Alvin and on the research vessel, reflecting the reality of the Woods Hole crews.

And of course, the back matter - and there is plenty for everyone. Michelle writes about underwater food webs at hydrothermal vents. Too deep for sunlight and photosynthesis, the creatures of the deep depend on bacteria and microbes to convert chemicals vented from inside the earth into food. Those microorganisms are in turn eaten by bigger animals. She also writes about her sources: Don Collasius, a former Alvin pilot, and Bruce Strickrott, a current Alvin pilot. Illustrator Nicole Wong writes about her research to get the illustrations correct - from the technology to how it moves underwater. There are Alvin Facts, a glossary, and a guide to the organisms Alvin scientists have found, along with sources for further exploration.

A conversation with Michelle

Michelle Cusolito met Alvin pilot Don Collasius when she was teaching fourth grade. When he explained how microorganisms around hydrovents converted chemicals to food (chemosynthesis) she was hooked. Then while doing PiBoIdMo in 2014, she jotted down "Alvin". A couple months later she'd typed up a draft that was, she says, riddled with mistakes.

Now it was time to tackle the research. Michelle checked out kid's books to read, visited websites for Woods Hole Oceanographic Institute and NOAA, and interviewed Don. As he talked about piloting Alvin, Michelle paid attention to sensory details. "For example, Don couldn't stand up inside because the space was so tiny." She also paid attention to details about safety protocols and how the submersible was prepared for underwater trips.

Then Michelle went to visit Woods Hole. "They have a science center with a portion of one of the old Alvin dashboards," she said. "And models of tube worms and clams." She read interviews with pilots, met Bruce Strickrott, a current pilot, and even got to go inside Alvin when it returned home for maintenance. "Bruce turned things on, like oxygen, so I could hear the noises that the pilot and scientists would hear. And he showed me how the joysticks controlled Alvin's collecting arm."

After revisions, she verified things with Bruce, such as the language that pilots and divers use during launch. Michelle encourages nonfiction writers to talk to experts. "Most of the time they want to talk to you," she said. "They are passionate about their work. As for Bruce, he also wanted to make sure that both the text and illustrations are accurate." Experts are especially helpful when writing about a complex topic for children.

I usually don't review books prior to their launch date, but Michelle has a special give-away opportunity for people who pre-order a copy of Flying Deep through her local bookstore, Eight Cousins. They will randomly select 5 pre-order customers to receive a crushed Styrofoam cup that went to the seafloor on Alvin. You can find out more about how pressures at the deep crush cups, and more about Michelle at her website. 

Beyond the Book

Go on a video voyage with Alvin. Click here for a video by Woods Hole Oceanographic Institute. Learn more at this page.

Check out pompeii worms in this video.

Explore hydrothermal vents near the Galapagos Island in this video.

Design an underwater vehicle for exploring. What would you include? Baskets for gathering samples? Long arms that you could control with a joystick?  

Today we're joining the STEM Friday roundup - and we're also joining others over at Perfect Picture Book Friday, an event in which bloggers share great picture books at Susanna Leonard Hill's site. She keeps an ever-growing list of Perfect Picture Books. Review copy from publisher.

Friday, May 4, 2018

Mission to Mars!


Mission to Mars
by Mary Kay Carson
32 pages; ages 6 & up
Sterling Children's Books, 2018

themes: space, technology, exploration

Mars. What image just popped into your head?

Science fiction movie? Roman god of war? Night sky-watching on a warm summer's night? How about space exploration? Because in your lifetime people could be headed to Mars.

In this book, author Mary Kay Carson begins by comparing Mars to Earth. Both planets are tilted, so Mars has seasons just like Earth does. And both have days that are similar in length - Mars days are 37 minutes longer than Earth days. But a Mars year lasts 687 days, and it's a lot colder. Think Antarctica. Now think even colder!

What I like about this book: Carson shares history of Mars exploration, from telescope to landers, orbiters, and the more recent rovers that roll across the desert-like landscape. The rovers send images back to earth, as well as data from their onboard labs that can detect bacteria and other signs of life. Carson goes into detail about what sort of evidence for life one might hope to find on the dry, cold planet.

Scientists continue discovering new information from the red planet. Just a couple years ago an orbiting satellite found evidence of water on Mars. And sometime in the next weeks, NASA plans to launch a new mission to Mars - perhaps as early as tomorrow (May 5) called InSight.  InSight will land on Mars and then drill into the crust to record geological data.

"NASA scientists want to know if Mars has a hot, liquid center like Earth, and how thick its outer crust layer is," writes Carson. As for future manned missions to Mars, humans will go there someday, she says. "We already have a lot of the technology and know-how." And should you think you might want to be one of the astronauts heading to Mars, there's a checklist at the end so you can determine if you're "mission ready".

Curiosity: the Story of a Mars Rover
by Markus Motum
56 pages; ages 8-12
Candlewick Press, 2018

Wherever you are in the world right now, I'm a very long way away. I'm not even on the same planet as you.

On August 6, 2012, the rover Curiosity touched down on the surface of Mars. This book is the story about her mission: to discover more about Mars and search for evidence of life.

What I like about this book: Curiosity tells her story in first person. How often do you get to read a story told by a Mars rover? First she tells why she was sent to Mars. It's a hostile environment for humans, so she and her rover sisters and orbiter buddies can send lots of good information back home to help humans get ready for a voyage. Curiosity takes us on a field trip to the lab where she was built and gives us the inside scoop on the tools she carries and her power source (plutonium).Then - her trip to Mars, and the tension-filled deployment from orbit to the surface. Of course she took a selfie!

The illustrations give this book a Martian ambiance. Motum uses the deep blues of space to highlight the warm, rusty hues of the Martian surface. Plus there's a timeline of Mars Missions at the back.

Beyond the Books:
Check out these Postcards from Mars - favorite images sent back by Curiosity.

People who go to Mars will need protective space suits that will also allow them to do work. Read about space suits here, and check out the latest in Martian fashion here. Then head over to NASA to design a spacesuit for Mars.

Watch InSight mission launch for Mars. You can watch it on the website here. 

Today we're joining the STEM Friday roundup - and we're also joining others over at Perfect Picture Book Friday, an event in which bloggers share great picture books at Susanna Leonard Hill's site. She keeps an ever-growing list of Perfect Picture Books. Review copies from publishers

Friday, February 2, 2018

Geoengineering Earth's Climate

This has been a crazy winter. One day it's in the 50s (Fahrenheit) and the next it's 16. Or 4 degrees which, with windchills, starts feeling like minus 20! In short, this is perfect weather for hunkering down with hot coffee and a book about climate change.

Geoengineering Climate Change
by Jennifer Swanson
96 pages; ages 8-12
Twenty-First Century Books, 2017

Floods! Tornadoes! Super-hurricanes! Blizzards! Wildfires! Mudslides! These weather events and catastrophes have been increasing in the past couple decades and are related to climate change caused by a warming earth. Most scientists agree that human activity - primarily burning fossil fuels - is responsible. And of we don't take action to prevent further warming, we'll see even more drastic changes.

What can we do? The most obvious solution would be to stop burning fossil fuels. But some engineers propose we tackle the problem with ... engineering. The propose constructing large-scale technologies to counteract climate change. Installations that would physically remove carbon from the air, or sequester carbon somehow. Some engineers propose crating artificial clouds to shade the earth, or send mirrors into space to reflect sunlight. Or shooting salt into clouds to make it rain.

Sounds farfetched, right? But scientists and agencies are already studying whether cloud-seeding is an effective way of manipulating where and when rain or snow falls. The problem: seeding clouds in one place can result in rain miles away, where it's not needed. Still, China used cloud-seeding to maintain clear skies for the 2008 Olympics, Swanson writes.

As for carbon sequestration - why not simply plant more trees, and protect forests from clear-cutting? The amount of trees cut every year in tropical rainforests would, if left in place, absorb up to 2 billion tons of carbon dioxide. Left in place they also protect against erosion and provide habitat. There are other, less technical "engineered" solutions, too. Painting roads and rooftops white would reflect the sun's rays. Planting more trees along roadways would shade and offer flood mitigation.

Swanson notes there are some sustainable things we can do right now to help mitigate climate change. In addition to planting trees we can insulate our homes and schools so they require less energy to heat and cool. We can conserve the energy we use by driving less, sharing rides, walking, and riding bikes. We can promote local renewable energy projects. And a big one: use less plastic. That's because the production of plastic uses fossil fuels.

Back matter includes a great list of books for further reading and websites where you can learn more about projects around the world.

Today we're joining the STEM Friday roundup - Review copy from the publisher


Friday, December 8, 2017

Coder Academy

Coder Academy
by Steve McManus; illus. by Rosan Magar
64 pages; ages 7 & up
Kane Miller, 2017

This week is Computer Science Education Week, a perfect time to dive into some computer coding. Part activity book, part "training manual", Coder Academy introduces young readers to the basics of computer code. You won't be a programmer by the end of the book, but you will have a good idea of what kinds of jobs are available in computer technology. And you'll get some hands-on practical coding experience.

I like how Steve McManus introduces the topic:
Imagine an alien came to visit. If you wanted to tell it what to do, you's have to learn its language first. It's similar with computers.

 The first section challenges kids (and any adults reading the book) to think like a coder. There's a great activity on binary basics - learning it is as easy as 1, 10, 11 - and a quick introduction to different kinds of programming languages.

One way to use this book is to read through, doing paper-and-pencil (aka "offscreen") activities. Another is to get started with Scratch - a programming language available free from MIT. Following along in the book (and with a laptop or computer of some sort) you explore animation, character design, music, and even dabble around with HTML and building a website. There are some punch-out-and-build robots on the end flaps and a game at the end.

Like the other Academy books from Kane Miller, this one is a lot of fun - even if it is a bit more complex. Today we're joining the STEM Friday roundup - Review copy from the publisher

If you're looking for online coding activities, head back to Wednesday's post and check out the links.


Wednesday, December 6, 2017

Wednesday Explorers Club ~ Explore computer code

This week is Computer Science Education Week, so flex your coder muscles and try some fun coding activities. Why this particular week? To honor two women who helped pioneer computer programming.

 Ada Lovelace was born on December 10, 1815. She had a talent for mathematics and is often considered to be the first computer programmers. She introduced the concept of repeating processes, or "looping". The programming language, Ada, is named after her.


Admiral Grace Murray Hopper was born December 9, 1906. She developed the first compiler for a programming language. She also popularized the term "debugging" - using the phrase when she had to remove a moth from her computer.

While computers are found in so many things we use, from cell phones to our cars (not to mention laptops!) - most of us have no idea what coding is. Here's the secret: "coding" is just another way of saying "telling a computer what to do".

Here's another secret: it's fun! The best way to learn about computer coding is to give it a try. So head over to the Hour of Code and check out all the coding activities. You can create a program in Minecraft, or Star Wars. You can write code to send Frozen princesses Anna and Elsa skating in a snowflake design, or create a Flappy Bird game.

There are coding activities for people from age 6 to 60 (or even older). Here's your chance to Boldly Go where you have not gone before! Give coding a chance - at least for an hour this week. And have fun!




Friday, December 1, 2017

Hello Ruby, Journey inside the Computer

Hello Ruby, Journey Inside the Computer
by Linda Liukas
96 pages; ages 4-8
Feiwel and Friends, 2017

theme: computers, technology

Ruby is a small girl with a huge imagination. Anything is possible if Ruby puts her mind to it. But today Ruby is bored.

Dad had promised that he would play with Ruby on the computer - but he isn't home. So Ruby decides she'll play with the computer by herself. But... the computer isn't working!

What I like about this book: Ruby falls into the computer like Alice falls into Wonderland. But Ruby's wonderland is full of bits and bytes, and she has to maneuver herself through a series of logic gates. She does have a trusty companion - a mouse - and meets many interesting characters along the way, such as CPU. And when things go wrong, Ruby has to do some troubleshooting.

Like the first book (Hello Ruby), the second half of this volume is an activity book jam-packed with things to do.

Beyond the book:
Crawl into a computer. In this video, author Linda Liukas explains how stories can help us understand the mechanics of a computer. That's why she made each component into a character in her story, to show how they interact with each other.

Play games with Ruby - Just head over to her website.

Read my interview with Linda (a couple years ago) over at Sally's Bookshelf.

And - Come back on Wednesday for some more coding and computer fun with the Wednesday Explorers Club! 

Today we're joining others over at Perfect Picture Book Friday, an event in which bloggers share great picture books at Susanna Leonard Hill's site. She keeps an ever-growing list of Perfect Picture Books. Review copy from the publisher.

Friday, March 24, 2017

The Science of Science Fiction

The Science of Science Fiction
by Matthew Brenden Wood; illus by Tom Casteel
128 pages; ages 12 - 15
Nomad Press, 2016

I grew up on Jules Verne, Isaac Asimov, Ray Bradbury, Heinlein and Star Trek. In the intervening years I have seen: flip phones (Star Trek communicators), voice-activated software, jet packs, robots, and more.

So I loved the timeline at the beginning of this book - a date where an idea was introduced in a sci-fi story, followed by a date when that technology was first used. For example, in 1870 Jules Verne wrote about Captain Nemo piloting an electric sub in 20,000 Leagues Under the Sea. In 1954 the first nuclear sub, appropriately named USS Nautilus, was launched.

Topics in this book include cloning ancient creatures (Jurassic Park, anyone?) robots, androids, artificial intelligence, life on Mars, aliens, faster-than-light travel, and time travel. Text is augmented with cartoons, short sidebars, fast facts, and questions.

What I really like are the hands-on investigations. You can extract your own DNA, calculate the likelihood of intelligent life in the universe, and play around with centripetal force. My favorite, though, is measuring the speed of light using a microwave, a bar of chocolate, a ruler, and a calculator. Who can resist an experiment that involves chocolate?

Today we're joining the STEM Friday roundup. Drop by STEM Friday blog for more science books and resources. Review copy provided by publisher.