Showing posts with label codes. Show all posts
Showing posts with label codes. Show all posts

Friday, August 26, 2022

Reading, Writing, and Artithmechicks

In our area, families are taking in the last bit of summer vacation or shopping the back-to-school sales. In other places, students have been in the classroom for a couple weeks. And elsewhere, students may be counting down the days to September break. But no matter where you are in the world, school means Reading and Writing and Arithmechicks. Wait! What?

theme: math, coding, humor

Arithmechicks Take a Calculation Vacation: A Math Story 
by Ann Marie Stephens; illus. by Jia Liu 
32 pages; ages 3-7
‎Astra Young Readers, 2022  

10 chicks plus 1 mouse bounce to the beach. Mama leads the way.

It’s vacation time! And these chicks have lots of beach activities planned: sandcastle construction, volleyball, lounging in the sun, and some wave-riding. Even salty beaks and sandy feathers don’t stop them from having fun.


What I like about this book:
This is a great resource for teachers, homeschoolers, and parents who are looking for a fun way to introduce equations. Each page shows a different way to add – or subtract – the number of chicks, whether it’s climbing a tree for coconuts or falling off a surfboard. Back matter explains how to combine three numbers into math fact families:  2 addition facts + 2 subtraction facts = 4 facts in a family. There are more books in the Arithmechicks series; check out my review here.

What's Branching?: A Birthday Adventure! 
by Kaitlyn Siu; illus. by Marcelo Badari 
32 pages; ages 3+
‎Kane Miller Books / EDC Publishing, 2022

What’s branching? Let’s find out! We’ll help super robot Pixel plan a perfect party for Jet, and learn cool coding skills while we do. 

Jet loves being outside, so a party in the park sounds perfect. But what if it rains? Pixel makes backup plans: if it rains, then we’ll …..  In coding, writing backup plans using if/then statements  is called branching. We do this a lot in everyday life. Like planning a hike – and if it looks like rain, packing a poncho.



What I like about this book:
The graphics make it easy to understand the coding concepts introduced: branching, debugging a program. Back matter includes a simple matching game for if/then statements, a glossary, and a guide for teachers and parents. I also like that this book is part of a series (First Steps in CODING) and other books present algorithms, sequencing, loops, and more.

Beyond the Books:

Incorporate some math into your daily life. Use math language to talk about things like hanging the laundry: two socks on the line plus one more sock is ….. or stack blocks in a pyramid. 3 blocks on the bottom plus 2 plus 1 on top equals… And what happens when 2 block leave?  Check out this post for more books that incorporate math literacy.

Create some simple coding games. With this one all you need is a deck of cards, some toys, tape…. or you can make a grid and ask your friend to code a path around the obstacles.

We’ll join Perfect Picture Book Friday once they resume. It’s a weekly event where bloggers share great picture books at Susanna Leonard Hill's website. Review copies provided by the publishers.

Friday, February 26, 2021

Break the Code, Elizebeth!


Code Breaker, Spy Hunter: How Elizebeth Friedman Changed the Course of Two World Wars 
by Laurie Wallmark; illus. by Brooke Smart 
48 pages; ages 7-11
Abrams Books for Young Readers, 2021

theme: STEM, biography, codes

Elizebeth Smith Friedman, a cryptanalyst with a stellar reputation, agreed to work with the FBI on their top-secret project.

Once she broke the codes, she uncovered a ring of German spies. Pretty good for someone  who got into code breaking by accident. You see, Elizebeth loved languages. She majored in English, studied Greek and Latin, and wanted to work in literature. Instead, she was hired to look for secret codes in Shakespeare’s plays. She liked playing around with codes, and became so good at code breaking that, during WWI the US government hired her to decode enemy messages. When WWII came around, the US still didn’t have a code breaking unit – so Elizebeth had to create one.

What I like about this book: I like how Laurie Wallmark includes quotes from Elizabeth throughout the book. And the glimpses into her private life – like dinner parties with invitations written in code. And the Back Matter (of course): more information about codes and ciphers with a hands-on “Crack the Code!” activity. There’s also information about modern cryptography (fancy name for code breaking), a timeline, and bibliography. There’s even “front matter” on the end pages. This is a fun book to explore, and each time you do, you’ll find more.


Laurie is one of the authors who contributed to the book, Nonfiction Writers Dig Deep. In it, she says that writing about women in STEM lets her combine your two passions - STEM and equal
opportunities for all. So I had to ask her One Question:

Me: With so many unsung women in STEM fields, how did you decide to write about Elizebeth Friedman?

Laurie
: I keep an ongoing list of possible women in STEM I might want to write about. With each book, I want to find something that makes that person stand out a little bit extra. In Elizebeth’s case, it’s that unlike most scientists and mathematicians, she wasn’t interested in those fields as a child. Instead, she loved books and studying languages. In fact, she majored in English in college. I thought it would be interesting to discover how a person with her background came to be so accomplished in such a technical field like cryptography.

Beyond the Books: Be a code breaker!

Try your hand at these codes. Back in elementary school I sent many message using the pig pen code. Here are three codes to try.

Send a message in Morse Code. It’s like old-school texting, a code used to send messages through wires or over radio (sound) or using flashing lights (sight). Here’s the secret code. All you need is a flashlight or clicker.

Make up a secret code you and your friends can use. Think about using numbers, letters, symbols (like hieroglyphics or runes…).

 

Want More? In April, National Geographic's Children's Books is releasing Top Secret, by Crispin Boyer. It's filled with everything you want to know about spies, codes, and classified cases. Plus, there’s lots of hands-on activities. You can “go to” Spy School, learn codes, and check out “tools of the tradecraft.” 



Laurie is a member of #STEAMTeam2021. She's written a slew of books about women in STEM. You can find out more about her at her website.

Today we're joining Perfect Picture Book Friday, an event where bloggers share great picture books at Susanna Leonard Hill's website. Review copy provided by Blue Slip Media.

Friday, June 28, 2019

Explorer Academy ~ The Falcon's Feather

Explorer Academy: The Falcon’s Feather
By Trudi Trueit
208 Pages; ages 8-12
Under the Stars (National Geographic imprint), 2019

This is the much anticipated (well, at least on my part) next installment of the Explorer Academy adventures. We met Cruz Coronado and his friends last December. Now they’ve set sail aboard the Explorer Academy ship Orion to continue their studies at sea.

Cruz, born and raised in Hawaii, is used to spending time on the water. His shipmates … not so much. And, as a way of welcoming Cruz aboard the ship, his Aunt Marisol has left him a postcard bearing a coded message.

The Orion is bound for the shores of Iceland and Norway, where the students will continue their studies. Meanwhile, Cruz is on a personal mission to find clues his mom left behind – clues that will help him uncover a secret that could lead to cures for hundreds of diseases. And Nebula Pharmaceuticals will do whatever it takes to keep that secret buried. Fortunately, Cruz’s friends know about his mission and will stick by his side.

As we sail with the young explorers, we learn some sailor speak: port, starboard, bow, stern, aft, fore. And we learn that this is no ordinary research vessel; it is fitted with hydroponic gardens and a mini-sub named Ridley, after the endangered turtle. There are maps – so we can follow the vessel from Chesapeake Bay to Reykjavik, Iceland via Bay of Fundy and the Norwegian coast – and codes to crack. Plus adventures galore, including getting trapped in an ice cave.

Once again people Cruz trusts turn out to be working with the evil Nebula company, and we end with a problem that will lead us to the next adventure (titled The Double Helix).

Like the first book, this one has an awesome section of back matter that explains the truth behind the fiction. You’ll learn about submersibles, speaking whale, glaciers, bioluminescence, and more.

What’s really cool? There is an activity book for kids who want to be more involved in the Explorer Academy. It begins with a letter welcoming the reader to the Academy and is broken into six missions that require you to use your best code-breaking skills. Combined with Explorer Academy adventures, it makes for a perfect summer of …. adventuring!


Thanks for dropping by today. On Monday we'll be hanging out at Marvelous Middle Grade Monday with other  bloggers. It's over at Greg Pattridge's blog, Always in the Middle, so hop over to see what other people are reading.
Review copies provided by the publisher.

Friday, June 1, 2018

STEM Books for the Beach


theme: beaches, animals, STEM

On Gull Beach (On Bird Hill and Beyond series)
by Jane Yolen; illustrated by Bob Marstall
36 pages; ages 4 - 10
Cornell Lab Publishing Group, 2018

As I was walking on Gull Beach,

I saw a starfish within reach

While visiting a beach in Cape Cod, Massachusetts, a boy finds a starfish. But before he can pick it up a gull snatches the sea star and flies away. The boy gives chase… will he be able to rescue the sea star before it becomes gull lunch?

What I like about this book: Gulls toss the sea star from bill to bill to bill, leading the boy on a merry chase across the dunes. Along the way, illustrator Bob Marstall makes sure readers see the shells, dune grass, crabs, and other shore birds that the boy misses – because he is so focused on his rescue quest. I also like that the boy doesn’t want to keep the starfish, and shows respect for the life on the beach.

And there is back matter, which I always like! For curious naturalists, Jane Yolen provides information on gulls, sanderlings, and more shore birds. She also clarifies the use of “starfish” and “sea star” and introduces a cast of crabs as well as the horseshoe crab (which is not a crab). Best of all, there’s a list of ways you can help make our beaches a better place for people and wildlife.

How to Code a Sandcastle (a Girls Who Code book)
by Josh Funk; illustrated by Sara Palacios
44 pages; ages 4-8
Viking, 2018

It is the last day of summer vacation. Which means today is my very last chance to build a sandcastle!

Pearl has been trying to build a sandcastle all summer long, but things keep happening to them. Today, though, she’s got the perfect plan and the perfect building partner – her trusty, rust-proof robot buddy, Pascal. All she has to do is tell Pascal what to do, and how to do it.

What I like about this book: I like the fun way Josh Funk introduces coding. When Pearl tells Pascal to build a sandcastle, he doesn’t know what to do. Pearl realizes she needs to give her robot more specific instructions, so she figures out the steps needed for castle construction and, through trial and error, creates the code that tells Pascal what to do. Then, because she is tired of repeating the same instructions, she figures out how to create a loop of code so Pascal will continue doing the same thing over and over and over again.

I like the personality illustrator Sara Palacios imbues in Pascal. It? He? is delightful! And I love the clever way Josh codes “the end” and his dedication. This book will make you want to get a bucket and plastic scoop and head to the beach to code your very own sandcastle.

Beyond the Books:

Look for gulls. We think of them as living along the coast, but you can find gulls around lakes, ponds, even farmers’ fields. Cornell Lab or Ornithology lists 15 on their All About Birds site (hit “see more birds” to see them all. Check out this video of Laughing Gulls at the beach. And learn about more shorebirds here.

Learn more about ocean habitats. The National Park Service page allows you to explore many types of ocean habitat.

Visit the GROG Blog for an interview with JoshFunk about coding and castles.

Write your own instruction for building a sandcastle. Then go build it. It doesn’t matter whether you’re building your castle in a sandbox or at the beach, just have some fun. No sand? Then code a castle for natural construction materials in your habitat: stones, hay, pinecones, twigs….

Today we're joining the STEM Friday roundup - and we're also joining others over at Perfect Picture Book Friday, an event in which bloggers share great picture books at Susanna Leonard Hill's site. She keeps an ever-growing list of Perfect Picture Books. Review copy from publisher.

Friday, December 8, 2017

Coder Academy

Coder Academy
by Steve McManus; illus. by Rosan Magar
64 pages; ages 7 & up
Kane Miller, 2017

This week is Computer Science Education Week, a perfect time to dive into some computer coding. Part activity book, part "training manual", Coder Academy introduces young readers to the basics of computer code. You won't be a programmer by the end of the book, but you will have a good idea of what kinds of jobs are available in computer technology. And you'll get some hands-on practical coding experience.

I like how Steve McManus introduces the topic:
Imagine an alien came to visit. If you wanted to tell it what to do, you's have to learn its language first. It's similar with computers.

 The first section challenges kids (and any adults reading the book) to think like a coder. There's a great activity on binary basics - learning it is as easy as 1, 10, 11 - and a quick introduction to different kinds of programming languages.

One way to use this book is to read through, doing paper-and-pencil (aka "offscreen") activities. Another is to get started with Scratch - a programming language available free from MIT. Following along in the book (and with a laptop or computer of some sort) you explore animation, character design, music, and even dabble around with HTML and building a website. There are some punch-out-and-build robots on the end flaps and a game at the end.

Like the other Academy books from Kane Miller, this one is a lot of fun - even if it is a bit more complex. Today we're joining the STEM Friday roundup - Review copy from the publisher

If you're looking for online coding activities, head back to Wednesday's post and check out the links.


Wednesday, December 6, 2017

Wednesday Explorers Club ~ Explore computer code

This week is Computer Science Education Week, so flex your coder muscles and try some fun coding activities. Why this particular week? To honor two women who helped pioneer computer programming.

 Ada Lovelace was born on December 10, 1815. She had a talent for mathematics and is often considered to be the first computer programmers. She introduced the concept of repeating processes, or "looping". The programming language, Ada, is named after her.


Admiral Grace Murray Hopper was born December 9, 1906. She developed the first compiler for a programming language. She also popularized the term "debugging" - using the phrase when she had to remove a moth from her computer.

While computers are found in so many things we use, from cell phones to our cars (not to mention laptops!) - most of us have no idea what coding is. Here's the secret: "coding" is just another way of saying "telling a computer what to do".

Here's another secret: it's fun! The best way to learn about computer coding is to give it a try. So head over to the Hour of Code and check out all the coding activities. You can create a program in Minecraft, or Star Wars. You can write code to send Frozen princesses Anna and Elsa skating in a snowflake design, or create a Flappy Bird game.

There are coding activities for people from age 6 to 60 (or even older). Here's your chance to Boldly Go where you have not gone before! Give coding a chance - at least for an hour this week. And have fun!




Monday, December 7, 2015

It's "Play Around with Computer Code" Week

It's Monday.... so why am I here? Because this week - December 7 through 13 - is Computer Science Education Week, and there are all kinds of fun things to do. 


It's also a great week to celebrate Grace Hopper and Ada Lovelace, two pioneers in computer science. 

Ada Lovelace was born in London on December 10, 1815. She had a talent for mathematics, and is often considered to be the first computer programmer. She also introduced the concept of repeating processes, or “looping,” using a computing engine. The programming language, Ada, is named after her.

Grace Hopper developed the first compiler for a programming language. She also popularized the term “debugging” - using used the phrase when she had to remove an actual moth from the computer.

What better way to celebrate than to learn how to write computer code? If you've never written any code before, don't worry. There are plenty of books and online resources to help you learn how.

One new book that I really like is Hello Ruby: Adventures in Coding. It's written and illustrated by Linda Liukas, a computer programmer herself. You can find a review of the book and interview with Linda over at Sally's Bookshelf - plus a link to Ruby's game page where you can play around with coding.

A really great resource is the Hour of Code site where you'll find some videos and puzzles to get you started. Use blocks of code to take two characters on a Minecraft adventure, build a Star Wars galaxy, ice skate with Anna and Elsa, and make flappy bird games and more. 

Go. Play. Have fun. In the process you'll learn a little bit about logic and spacial orientation and maybe even computer coding. Plus... I'm betting you'll spend way more than an hour.

Monday, December 9, 2013

Anyone can Learn some Computer Code...


This week - December 9 through 13 - is Computer Science Education Week. It's also a great week to celebrate Grace Hopper, an American pioneer in computer science.

What better way to celebrate than to learn how to write computer code? If you've never written any code before, don't worry. The folks at the Hour of Code site have some videos and puzzles to get you started. All you've got to do is click on the GO button in the "write your first computer program" button.

And it's FUN! There are puzzles with angry birds and zombies ...and lots of opportunities to run into walls or flesh-eating plants. These are great puzzles to get your brain thinking about logic (if ___, then ___) and spatial orientation (how many spaces/ turn right or left?)

Go. Have fun. Play with computer code for an hour... even if you think you'll never use it again.